[MCPE-9238] Frozen game Created: 16/Jul/15 Updated: 16/Sep/15 Resolved: 16/Sep/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.0 Beta 11 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | bill | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - Android - Samsung Galaxy Tab 2 |
| Description |
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I was waking and the screen began to shake. I restarted and found that I back about 20 steps. Same thing happened again three times. I turned around and tried walking back. Game froze again but this time I had a new start point. I have been unable to escape this point. Day and night cycle are still happening based on how many times I try to escape. |
| Comments |
| Comment by Luis Robles [ 16/Sep/15 ] |
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Cleaning up all the old issues - please reply if this affects 0.12 |
| Comment by bill [ 02/Aug/15 ] |
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Chris: I do have forest fire running though it is far from my location. |
| Comment by AMAN4700 [ 02/Aug/15 ] |
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Does this bug still appear in 0.11.1? If so please respond. |
| Comment by Chris deGruyter [ 01/Aug/15 ] |
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True, but I mean your save data is most likely ok. Usually when this happens to me all I lose is my position |
| Comment by bill [ 01/Aug/15 ] |
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well hardly fine. I can't play it for more then5 seconds at a time |
| Comment by Chris deGruyter [ 24/Jul/15 ] |
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I think your world is fine. I have a 120mb world with tons of stuff in it, and this happens so often that I can't walk within 8 chunks of my cities anymore without Google telling me minecraft has frozen. If you don't have fire objects like I described, maybe you have some bad entities somewhere (I've seen that issue before too, especially with bats |
| Comment by bill [ 24/Jul/15 ] |
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so an update might save my world? |
| Comment by Chris deGruyter [ 24/Jul/15 ] |
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This happens on 0.11.1 also. It maybe related to chunk updates on large maps when a chunk hasn't been accessed for awhile and contains active blocks like fire. I've noticed that when you move out of a fire area (I do this routinely for deforestation) and then re-enter it, the fire effect rapidly catches up on the reloaded chunk. If you use fire as an ornament (ex. on Nether Rack for fireplaces or torches) this seems to cause these issues. I have entire cities with fireplaces, and the game will freeze every time I walk 16 blocks and a new set of chunks loads. |
| Comment by bill [ 21/Jul/15 ] |
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Nope. It was my game and 150 mega bytes to boot. |
| Comment by 8times9 [ 21/Jul/15 ] |
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Were you a client on another's game? |