[MCPE-9169] Fall damage for clients on LAN Servers is messed up. Created: 07/Jul/15 Updated: 07/Jul/15 Resolved: 07/Jul/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Nick Caesar | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - Android - Samsung Galaxy S5 | ||||||||
| Description |
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When on LAN with people when you fall you take more damage than the host if they would jump from the same spot. For example: I was the host of the game when playing with a friend we jumped off from the same exact spot together. I lost only 2 hearts be he lost 4. |