[MCPE-8935] Undead mobs are affected by poison and regeneration effects Created: 13/Jun/15 Updated: 17/Sep/15 Resolved: 17/Sep/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.0, 0.11.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Renaming | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad Mini |
| Description |
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All undeads are affected by the above effects, I.e.: Make a skeleton shoot a cave spider and let the cave spider attack it, when the cave spider is hitting the skeleton, quickly the cave spider, and the bug appears on the skeleton. And both effects shouldn't function in these undeads! |
| Comments |
| Comment by Luis Robles [ 17/Sep/15 ] |
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Cleaning up all old issues, please reply if affects 0.12.1 |
| Comment by AMAN4700 [ 13/Sep/15 ] |
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Does this bug still appear in 0.12.1? If so please respond. |