[MCPE-8797] Chunk loading in multiplayer is complicated Created: 06/Jun/15  Updated: 22/Jun/15  Resolved: 22/Jun/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.11.0
Fix Version/s: None

Type: Bug
Reporter: Matthew Spiker
Resolution: Duplicate Votes: 1
Labels: None

Issue Links:
Duplicate
duplicates MCPE-8159 Clientside chunk loading error Resolved
Confirmation Status: Unconfirmed
Platform: Phone - iOS - iPhone 4S

 Description   

In multiplayer, chunks do not properly load for the client. The only way to load the chunks that do not show up properly is to go through the rather time-consuming process of unjoining and rejoining the host's world. This is quite annoying and is found, to my knowledge, on iPhone 4S as well as iPhone 6 devices.



 Comments   
Comment by Benjamin Weaver [ 21/Jun/15 ]

Confirmed in 11.1 on Android, too. This was using a Nexus 4 and a Moto E2 with Android 5+.

Comment by 8times9 [ 06/Jun/15 ]

Confirmed on iPad 2 and iPad mini (1) running iOS 8.3. The only things which appear in the unloaded chunks are entities.

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