[MCPE-8760] Deprecated fall damage/detection for LAN guests. Created: 06/Jun/15  Updated: 08/Sep/15  Resolved: 08/Jun/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.11.0
Fix Version/s: None

Type: Bug
Reporter: Fox_McCloud45
Resolution: Duplicate Votes: 0
Labels: LAN, fall, fall-damage, multi-player, multiplayer

Issue Links:
Duplicate
duplicates MCPE-8552 Multiplayer Extensive Fall Damage Resolved
Game Mode: Survival
Confirmation Status: Unconfirmed
Platform: Phone - Android - Samsung Other (Specify in description)

 Description   

Device: Samsung Galaxy Grand GT-I9060

The game detects fall damage regardless of player's speed.

Falling in water will deal higher fall damage than a similar fall on-ground if the player did not lose his momentum.

Ladders suffers the same problem; sometimes, three-blocs high ladders will cause severe fall damage.

Sometimes, LAN guests will suffer fall damage when connecting, eventually killing them.

This bug is present since one of the Beta builds (but I don't know which exactly) and only affects guests in LAN games.



 Comments   
Comment by AMAN4700 [ 08/Jun/15 ]

This bug report is a duplicate of MCPE-8552. Please provide your information there to help out.

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