[MCPE-8727] For clients, chests do not appear to join if placed by host Created: 05/Jun/15 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.0, 0.11.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Andrean | ||
| Resolution: | Cannot Reproduce | Votes: | 3 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| Platform: | Phone - Android - LG Other (Specify in description) | ||||||||
| CHK: | |||||||||
| Description |
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Host a game then let host place double chest next to each other, normally they will merge but they are separating together in client phone. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by gatharian [ 25/Sep/15 ] |
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I am unable to duplicate the problem as of 0.12 final release. |
| Comment by AMAN4700 [ 13/Sep/15 ] |
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Does this bug still appear in 0.12.1? If so please respond. |
| Comment by gatharian [ 16/Jul/15 ] |
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Confirmed on Samsung Galaxy Tab 4. Steps to Reproduce: Conclusion: What the client sees |
| Comment by gatharian [ 16/Jul/15 ] |
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Affects Version/s will need to be updated with 0.11.1 as it is affected. |
| Comment by Richard Allbery [ 05/Jun/15 ] |
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Yes, experienced this in 0.10.5... finally gave up and went to single chests. It was intermittent for us but always a client issue off and on. Have not tried it with 0.11.1. |