[MCPE-8603] Armor does not lose durability properly Created: 27/May/15 Updated: 04/Jun/15 Resolved: 28/May/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.0 Beta 12, 0.11.0 Beta 13 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Jeff Rome | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| Platform: | Phone - Android - Samsung Galaxy S5 | ||||||||
| CHK: | |||||||||
| Description |
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Armor durability doesn't go down either and stays perfect. You only take correct damage with armor on if you are attack by a mob. Doesn't go down by fall damage |
| Comments |
| Comment by AMAN4700 [ 30/May/15 ] |
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Okay, thanks shoghi |
| Comment by [Mojang] Shoghi Cervantes [ 28/May/15 ] |
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Armor now only affects damage sources from entities, and others, like PC. Fall damage or fire is not reduced by armor. |
| Comment by AMAN4700 [ 28/May/15 ] |
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Confirmed on Samsung Galaxy Note 3. Android 5.0 |