[MCPE-8509] Game difficulty hostile mobs spawning Created: 20/May/15  Updated: 20/May/15  Resolved: 20/May/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.11.0 Beta 11
Fix Version/s: None

Type: Bug
Reporter: gatharian
Resolution: Duplicate Votes: 0
Labels: None

Attachments: PNG File Screenshot_2015-05-20-01-26-26.png     PNG File Screenshot_2015-05-20-01-26-37.png     PNG File Screenshot_2015-05-20-01-30-30.png     PNG File Screenshot_2015-05-20-01-48-36.png    
Issue Links:
Duplicate
duplicates MCPE-8248 Slimes/magma cubes from spawn eggs de... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - Android - Samsung Galaxy Tab 4 Nook

 Description   

I spawned large and small slimes. Then I set the game difficulty to easiest or so called "peaceful" and the larger slimes despawned BUT the smaller ones remained. Aren't small slimes hostile mobs to? I am also able to spawn creepers, zombies, skeletons etc in difficulty mode peaceful, switching back and forth has no effect on their part; either way they stay spawned and do not despawn. All hostile mobs should despawn when the game difficulty is set to peaceful do you agree? For example you already despawn the larger slimes on a certain difficulty mode, I would just do that with the rest of the hostile mobs that are the same difficulty etc. Otherwise the difficulty setting isn't very useful.



 Comments   
Comment by Katten [ 20/May/15 ]

Small slimes are hostile, though they are unable to damage the player. As of 0.9.1, hostile mobs from spawn eggs should not despawn when on peaceful.

Comment by HyperCamel [ 20/May/15 ]

Small slimes are NOT hostile, but the bigger counterparts are, as is the same in the PC edition of Minecraft, prompting me to suggest this works as intended

Comment by gatharian [ 20/May/15 ]

this was tested in creative mode using difficulty setting

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