[MCPE-8483] Issue: While exploring my personal map with huge structures, the client randomly freezes, sometimes up to 60 seconds. Does not happen in 0.10 Created: 17/May/15 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.0 Beta 10 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Aaron Lee | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - Android - Sony Xperia Z2 |
| Description |
|
While exploring my personal map with huge structures, the client randomly freezes, sometimes up to 60 seconds. When I uninstall 0.11 beta and install 0.10, the issue disappears. This issue happened since the early 0.11 betas till now. The map was originally generated since the old times (the old generator and was upgraded to unlimited world) |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
|
This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by AMAN4700 [ 20/Oct/15 ] |
|
Does this bug still appear in 0.12.2? If so please respond. |
| Comment by Chris deGruyter [ 24/Jul/15 ] |
|
This happens on 0.11.1 also. It maybe related to chunk updates on large maps when a chunk hasn't been accessed for awhile and contains active blocks like fire. I've noticed that when you move out of a fire area (I do this routinely for deforestation) and then re-enter it, the fire effect rapidly catches up on the reloaded chunk. If you use fire as an ornament (ex. on Nether Rack for fireplaces or torches) this seems to cause these issues. I have entire cities with fireplaces, and the game will freeze every time I walk 16 blocks and a new set of chunks loads. |
| Comment by AMAN4700 [ 03/Jul/15 ] |
|
Does this bug still appear in 0.11.1? If so please respond. |