[MCPE-8466] Mob pathfinding considers the void to be a solid platform Created: 13/May/15 Updated: 07/Aug/15 Resolved: 07/Aug/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.10.4, 0.11.0, 0.11.0 Beta 10, 0.11.0 Beta 14, 0.11.1 |
| Fix Version/s: | 0.12.1 Pre-release |
| Type: | Bug | ||
| Reporter: | Katten | ||
| Resolution: | Fixed | Votes: | 1 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Phone - iOS - iPhone 6 Plus |
| CHK: |
| Description |
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When pathfinding, the mob AI does not take in to account the void as a fall. Tested using the 'flat' world type in creative mode, with mobs spawned via spawn eggs. |
| Comments |
| Comment by Cameron Johnson [ 12/Jun/15 ] |
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this issue might be related to this bug I reported: https://bugs.mojang.com/browse/MCPE-8758 |
| Comment by AMAN4700 [ 16/May/15 ] |
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Confirmed on Samsung Galaxy Note 3. Android 5.0 |