[MCPE-845] 3rd person view gives player extended range Created: 25/Nov/12 Updated: 04/Jun/16 Resolved: 25/Aug/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.5.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Ender Brandon | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Game Mode: | Survival | ||||||||
| Confirmation Status: | Confirmed | ||||||||
| Platform: | Tablet - Android - Other (Specify in description) | ||||||||
| CHK: | |||||||||
| Description |
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Third person view seems to have an extended range of 3 extra blocks at all times in both survival and creative. |
| Comments |
| Comment by Vinicius Pereira [ 04/Jun/16 ] |
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Nome de items duplicados na Hotbar, quando selecionados. |
| Comment by tommo [ 25/Aug/13 ] |
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There isn't a lot to do for this one... clipping the camera inside the world would solve the problem but would look ugly, tesselating the side of the world to not have a hole would make the game slower. |
| Comment by Ender Brandon [ 11/Apr/13 ] |
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Tails, you came on the right day- You posted this yesterday, the same day my mom bought me a new Android Tablet. I try to respond on this today, because i have to go in a few minutes... |
| Comment by Tails [ 10/Apr/13 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by Do [ 05/Dec/12 ] |
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Confirmed; edited to reflect the situation more accurately. |
| Comment by Do [ 27/Nov/12 ] |
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Thanks for clarifying, David. |
| Comment by David Tauriainen [ 26/Nov/12 ] |
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The world edge doesn't seem to make a difference in 0.5.0 on iOS, but the 3D Person View seems to have an extended range of 3 extra blocks at all times in both survival and creative. |