[MCPE-8409] Trees and huge mushrooms do not render after generation Created: 07/May/15  Updated: 14/Aug/20  Resolved: 21/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.10.4, 0.11.1
Fix Version/s: 0.12.1

Type: Bug
Reporter: Katten
Resolution: Cannot Reproduce Votes: 0
Labels: chunk, huge-mushroom, rendering, tree, world-generation

Attachments: JPEG File image.jpg     JPEG File image.jpg    
Issue Links:
Duplicate
is duplicated by MCPE-13820 Leaves are invisible not the same as ... Resolved
Confirmation Status: Unconfirmed
Platform: Phone - iOS - iPhone 6 Plus

 Description   

Newly generated trees or huge mushrooms will randomly fail to render parts of their structure (shown in the attached photos). This only occurs after the original generation of the chunk they are in; unloading and re-entering the chunks will undo the effect, as will updating the unrendered blocks.
Tested with all world types while on the fifth render distance option, with both fancy and fast graphics.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ]

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Comment by AMAN4700 [ 02/Jun/16 ]

Does this bug still appear in 0.14.3? Please respond.

Comment by Katten [ 02/Jun/16 ]

Reopening per MCPE-13820

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