[MCPE-8297] Baby zombies have regular zombie sounds Created: 18/Apr/15 Updated: 19/Apr/15 Resolved: 19/Apr/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.0 Beta 5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Isaac Gonzalez | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - Android - Samsung Other (Specify in description) | ||||||||
| Description |
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Baby zombies have the regular zombies sound where the intended sound is supposed to be a higher pitch of the sound. This allowed people to be aware that a baby zombie is near them in PC as they are much more dangerous as regular zombies. |
| Comments |
| Comment by Isaac Gonzalez [ 19/Apr/15 ] |
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Ah, alright. Cool to know. |
| Comment by Katten [ 19/Apr/15 ] |
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This is due to difficulties in updating sounds on certain devices, and will most likely be fixed in a later release. Please direct all comments on this issue (baby animals utilizing the adult audio) to |
| Comment by Fiti Ball [ 19/Apr/15 ] |
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thats because the android version of the game still uses an old sound engine |