[MCPE-8290] Bug on world folder's name Created: 18/Apr/15  Updated: 20/Aug/21  Resolved: 11/Jun/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.11.0, 0.11.0 Beta 1, 0.11.0 Beta 2, 0.11.0 Beta 3, 0.11.0 Beta 4, 0.11.0 Beta 5, 0.11.0 Beta 6, 0.11.0 Beta 7, 0.11.0 Beta 8, 0.11.0 Beta 9, 0.11.0 Beta 10, 0.11.0 Beta 11, 0.11.0 Beta 12, 0.11.0 Beta 13, 0.11.0 Beta 14, 0.11.1
Fix Version/s: None

Type: Bug
Reporter: Romuald
Resolution: Works As Intended Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Platform: Android

 Description   

Since MCPE 0.11.0 Build 1 when creating a world the folder's name is corrupted (example: "aCYAACtHAAA="). And this is really more difficult when you want to make a backup or sharing maps.



 Comments   
Comment by Mark Jarvis [ 11/Jun/15 ]

"The name is now a base64 representation of the real name so you can have world names in any language. You can find the true name inside level name.txt"
quoted from shoghicp's reddit post.
https://www.reddit.com/r/MCPE/comments/34w1w6/minecraftworld_folder_names_in_011_beta_89/

Comment by Katten [ 10/Jun/15 ]

Edited:
Confirmed for 0.11.1 on iPhone 6 plus (iOS 8.3). Recently created a world with this issue.

Comment by Mark Jarvis [ 10/Jun/15 ]

You can rename the folders without any ill effects.

Comment by AMAN4700 [ 18/Apr/15 ]

Confirmed on Samsung Galaxy Note 3. Android 4.4.2.

Comment by Romuald [ 18/Apr/15 ]

Yes but it was better on previous versions of MCPE when the world's name was directly on folder

Comment by Mark Jarvis [ 18/Apr/15 ]

Inside each world folder is a 'levelname.txt' file with the name you gave it.

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