[MCPE-8226] Players do not lose status effects particles while they die Created: 12/Apr/15 Updated: 24/Apr/15 Resolved: 24/Apr/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.11.0 Beta 1 |
| Fix Version/s: | 0.11.0 Beta 2 |
| Type: | Bug | ||
| Reporter: | Insane96MCP | ||
| Resolution: | Fixed | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Confirmed |
| Platform: | Phone - Android - Samsung Galaxy S5 |
| CHK: |
| Description |
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To reproduce, eat some rottern flesh, and then die. You'll no longer have the effect but particles still remain |
| Comments |
| Comment by Daniel Wustenhoff [ 24/Apr/15 ] |
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fixed in beta 2 |
| Comment by Katten [ 24/Apr/15 ] |
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Jesse, this issue may have been fixed with the release of Beta 5, along with the fix for effect particles not being removed upon drinking milk. |
| Comment by [Microsoft] Jesse Merriam [ 23/Apr/15 ] |
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Cannot reproduce this. Ate flesh, died while sickness effect active, respawned, and sickness effect no longer active. |
| Comment by Insane96MCP [ 14/Apr/15 ] |
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The screenshot was made in beta 2 |
| Comment by AMAN4700 [ 14/Apr/15 ] |
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Does this still apply in beta build 2 of 0.11.0? |