[MCPE-8208] Hostile mobs doesn't despawn in creative when peaceful Created: 11/Apr/15 Updated: 12/Apr/15 Resolved: 11/Apr/15 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.10.4, 0.10.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Renaming | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad Mini |
| Description |
|
When I spawned like a party of hostile mobs in creative normal mode and I want to disable them by turning to peaceful, but they were still there. It's like the bug happened in survival in 0.9.2. (Note: Only in creative) |
| Comments |
| Comment by Renaming [ 12/Apr/15 ] |
|
No! It's not a feature! The devs haven't fix that bug since it came out in 0.9.2! They were supposed to despawn! |
| Comment by Katten [ 11/Apr/15 ] |
|
Works As Intended. This was added as a feature in 0.9.1. |