[MCPE-820] Arrows stuck in doors do not update when the door's state is changed Created: 24/Nov/12  Updated: 04/May/17  Resolved: 25/Oct/16

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.5.0, 0.6.0, 0.6.1, 0.10.4, 0.11.0 Beta 7, 0.11.1, 0.12.1, 0.12.2, 0.13.0, 0.14.0, 0.14.1, 0.14.2, 0.14.3, 0.15.0, 0.15.1, 0.15.4, 0.15.6, 0.15.90.2
Fix Version/s: 0.16.0

Type: Bug
Reporter: 유세옥
Resolution: Fixed Votes: 2
Labels: arrow, door

Attachments: PNG File Screenshot_2012-11-24-12-30-26.png     PNG File Screenshot_2012-11-24-12-30-32.png     JPEG File image.jpg    
Issue Links:
Duplicate
is duplicated by MCPE-1200 Arrow stays there when door is flippe... Resolved
is duplicated by MCPE-2020 Arrows stay suspended in air when fir... Resolved
is duplicated by MCPE-2190 Floating arrow on door Resolved
is duplicated by MCPE-9127 Arrow Does Not Fall from Door Resolved
Relates
relates to MC-1218 Arrows shot at the top half of a door... Resolved
relates to MCPE-818 Arrow pass glass blocks Resolved
Confirmation Status: Confirmed
Platform: Android
CHK:

 Description   

edit: As of 0.14.2 arrows in the top or bottom of a door do not update when the door changes state. But it's unclear if the bug got worse or if this works as intended...

If an arrow is blocked by the window (upper half of a door), it will float in the air when the door is opened or closed. We expected the arrows to fall and stick in the ground when the door was opened. In contrast, arrows blocked by the lower part of a door do fall and stick in the ground when the door is opened or closed.



 Comments   
Comment by Zeb [ 10/Oct/16 ]

Fixed in 0.15.90.8 (0.16.0 beta build 5).

Comment by Zeb [ 03/Sep/16 ]

Confirmed for 0.15.90.2. (Tested on Pocket Edition.)

Comment by Zeb [ 11/Aug/16 ]

Confirmed for 0.15.6. (Tested on Windows 10.)

Comment by Zeb [ 27/Jun/16 ]

Affects 0.15.1 (Tested on Windows 10.)

Comment by Zeb [ 26/Jun/16 ]

Affects 0.15.0. (Tested on Windows 10.)

Comment by rplatham [ 12/May/16 ]

In 0.14.2 now arrows shot into the top or bottom of the door fail to update (i.e. drop) when a door changes state.

Comment by rplatham [ 09/Dec/15 ]

Confirmed on Samsung Galaxy S6 (SM-G920W8), Android 5.1.1, MCPE 0.13.0.

More specifically, this affects all types of doors (including trap doors) and affect them if they are opened by the player or redstone.

Comment by AMAN4700 [ 30/Nov/15 ]

Confirmed on Samsung Galaxy Note 5. Android 5.1.1 Version: 0.13.0

Comment by rplatham [ 18/Oct/15 ]

Still affects 0.12.2 on Samsung Galaxy S4 Android 5.0.1.

Comment by Luis Robles [ 17/Oct/15 ]

Does this bug still affects 0.12.2?, if so, please reply.

Comment by rplatham [ 16/Jun/15 ]

Confirmed on Samsung Galaxy S4 Android 5.0.1 MCPE 0.11.1 (June 11, 2015 version)

Despite my best efforts, I cannot shoot an arrow through a door. I suspect that this part of the bug report has been resolved so I have struck it out and updated the title

I can confirm that arrows that hit the top block (window part) of a door will remain floating in space when the door position changes (open/closed). I expected they would drop and hit the floor when the door was opened/closed similar to what happens to arrows stuck in the bottom block of the door or any other block when that block is removed.

Comment by Katten [ 21/Feb/15 ]

Can confirm for 0.10.4 (iOS 8.1.3). Arrows do not update when upper doors are opened/closed.

Comment by tommo [ 17/Jul/14 ]

Cleaning up all the old issues - please reply if this affects 0.9.3.

Comment by Do [ 24/Nov/12 ]

No problem

Comment by 유세옥 [ 24/Nov/12 ]

Thank you [Mod] do !

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