[MCPE-8166] Lava can tick through walls Created: 09/Apr/15 Updated: 14/Feb/17 Resolved: 14/Feb/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.10.4, 0.11.0, 0.11.0 Beta 1, 0.11.0 Beta 2, 0.11.0 Beta 3, 0.11.0 Beta 4, 0.11.0 Beta 5, 0.11.0 Beta 6, 0.11.0 Beta 7, 0.11.1, 0.14.0, 0.14.1, 0.15.2, 0.15.3, 0.15.6, 0.15.7, 0.15.8, 0.16.0, 0.17.0.1, 1.0.3 |
| Fix Version/s: | 0.12.1 Pre-release, 1.0.4.0 |
| Type: | Bug | ||
| Reporter: | Daniel Wustenhoff | ||
| Resolution: | Fixed | Votes: | 6 |
| Labels: | burn, lava | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||
| Platform: | Phone - Android - LG Nexus 5 | ||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||
| ADO: | 20607 | ||||||||||||||||||||||||||||||||
| Description |
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Unloaded chunk's lava can tick through walls, and end up next to the foundry in the blacksmith house (village) causing everything to burn to the ground (yay!) |
| Comments |
| Comment by [MCPE Helper] Aspergerian [ 08/Feb/17 ] |
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Affecting 1.0.3.0. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 04/Nov/16 ] |
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Affects 0.16.0. Using seed 343145341 (mentioned above) teleport to /tp @p 3400 76 263 to see this example. |
| Comment by [Mojang] Adrian Östergård [ 22/Aug/16 ] |
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Reported for test and fix. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 26/Jul/16 ] |
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Reopened. Testing with seed 343145341, head directly south of spawn, where there are 3 adjacent villages. At the furthest blacksmith's from spawn, you will see that the lava has ticked through the wall for no apparent reason. Tested on 0.15.2 and 0.15.3. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 25/Jul/16 ] |
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Does this affect the latest version? Please reply if it does. |
| Comment by Katten [ 26/Mar/16 ] |
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Reopening per |
| Comment by AMAN4700 [ 22/Jul/15 ] |
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I can confirm this on my Samsung Galaxy Note 3. Android 5.0 Version: 0.11.1 |
| Comment by Sammy Garza [ 14/Jul/15 ] |
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This bug HAS BEEN in the game since 0.9.0 because I reported this bug a LONG time ago when the 0.9.0 update came but no one listen or fix it😑 |
| Comment by Marcus Castaneda [ 12/Jul/15 ] |
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This happened to me too at the blacksmith's house (due to the lava for some unknown reason). And if this moderator says it was fix, she's wrong. |
| Comment by user-57e18 (Inactive) [ 23/Jun/15 ] |
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I have a lot of info in my duplicate issue, |
| Comment by Tyler Ross [ 09/Jun/15 ] |
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Still happens in villages on Android MCPE 0.11.1 |
| Comment by rplatham [ 09/Apr/15 ] |
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Just FYI to our MoJira users/moderators - I am confirming these 0.11 beta bugs because they are reported directly by our MCPE developers and they asked me to confirm and assign them. Put another way, I do not have MCPE 0.11 beta. No it is not out yet, and no I don't know when it is coming out. |
| Comment by rplatham [ 09/Apr/15 ] |
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Confirmed back in at least 0.10.0... I had a great seed where you had to run to a village before it burned down only to see another village burning on the horizon. Seed doesn't generate the same anymore though too bad. |
| Comment by Katten [ 09/Apr/15 ] |
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Confirmed for 0.10.4 on iPhone 6 plus (iOS 8.2). |