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Russell, please reread the issue accounted in MCPE-7912. It has no concern with double-tall plants being replaced by blocks, instead with the opposite. While this may or may not be intended, I suggest changing the link between MCPE-7912 and this ticket, marking them instead as related.
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Hi Cyrus, thanks for your report.
I believe this is a specific case of a more general bug and have resolved your issue as a duplicate. The general bug is that all two block tall vegetation entities can be replaced by other blocks instead of needing to break the two block tall vegetation first. The developers have fixed this bug in upcoming version 0.11. If the problem persists after version 0.11 is released, feel free to add comments to MCPE-7912 and we will investigate further.
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