[MCPE-8093] Terrain jitters when at extreme distances from the spawn Created: 21/Mar/15  Updated: 20/Apr/21  Resolved: 21/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.10.4, 0.11.0, 0.11.1
Fix Version/s: None

Type: Bug
Reporter: Katten
Resolution: Cannot Reproduce Votes: 0
Labels: None

Issue Links:
Relates
relates to MC-63333 Terrain Behaves Very Strangely Near W... Resolved
Confirmation Status: Unconfirmed
Platform: Phone - iOS - iPhone 6 Plus

 Description   

Terrain appears to jitter wildly at any movement from the player when at extreme distances from the spawn. The jittering gradually intensifies as the player's distance from the spawn increases, first becoming apparent at approximately X/Z 50,000. The player model in third person view does not seem to influenced by the jittering.
Tested using the 'infinite' world type, with all view distances and graphics options. I also noted that animals move about jerkily at these distances, may or may not be related to the jittering terrain.



 Comments   
Comment by Zeta [ 20/Apr/21 ]

This should be reopened, it still affects even the latest beta version of bedrock, 1.16.230.56, and there is now video proof of its existence.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ]

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Comment by AMAN4700 [ 25/Oct/15 ]

Does this bug still appear in 0.12.3? If so please respond.

Comment by AMAN4700 [ 22/Mar/15 ]

Thank You Pat

Comment by Katten [ 21/Mar/15 ]

This issue relates to MC-63333.

Generated at Sat Jan 11 14:39:08 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.