[MCPE-8093] Terrain jitters when at extreme distances from the spawn Created: 21/Mar/15 Updated: 20/Apr/21 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.10.4, 0.11.0, 0.11.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Katten | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - iOS - iPhone 6 Plus | ||||||||
| Description |
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Terrain appears to jitter wildly at any movement from the player when at extreme distances from the spawn. The jittering gradually intensifies as the player's distance from the spawn increases, first becoming apparent at approximately X/Z 50,000. The player model in third person view does not seem to influenced by the jittering. |
| Comments |
| Comment by Zeta [ 20/Apr/21 ] |
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This should be reopened, it still affects even the latest beta version of bedrock, 1.16.230.56, and there is now video proof of its existence. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by AMAN4700 [ 25/Oct/15 ] |
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Does this bug still appear in 0.12.3? If so please respond. |
| Comment by AMAN4700 [ 22/Mar/15 ] |
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Thank You Pat |
| Comment by Katten [ 21/Mar/15 ] |
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This issue relates to |