[MCPE-8047] portions of buildings gone or world's not saved Created: 12/Mar/15 Updated: 16/Apr/15 Resolved: 17/Mar/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.10.5 |
| Fix Version/s: | 0.11.0 |
| Type: | Bug | ||
| Reporter: | James Flanagan | ||
| Resolution: | Fixed | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - Android - Samsung Galaxy Note |
| Description |
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Downloaded the latest Minecraft PE on tablet and experiencing problems with old and new worlds; portions of buildings in old worlds not showing up or non-existent, and in new worlds the additions made previously do not save. Neither is associated with any crashes, just normal start up and leaving the game. Need resolution - several people have commented on the comments section for Minecraft PE on Google Play store, so it appears it is happening across multiple devices and android versions. Screen shot showing flooding, have of the buildings gone that were full buildings, etc. |
| Comments |
| Comment by Jesper van vugt [ 16/Apr/15 ] |
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I have had this problen for a while too |
| Comment by Daniel Wustenhoff [ 17/Mar/15 ] |
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Fixed in 0.11 |
| Comment by Insane96MCP [ 16/Mar/15 ] |
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As stated by Johan the 0.11 will NOT come out in February: https://twitter.com/jbernhardsson/status/562534400462950400 |
| Comment by James Flanagan [ 15/Mar/15 ] |
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Thanks. I assume the MC app will automatically update when 0.11 comes out. Do you know when it will come out? |
| Comment by Insane96MCP [ 15/Mar/15 ] |
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Sorry, mispelled, this bug will be fixed in 0.11 |
| Comment by James Flanagan [ 14/Mar/15 ] |
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When was it fixed? I downloaded v0.10.5 alpha on my android tablet a week ago and the issues still occur. Took some old worlds my daughter had and they are partially disappearing, and brand new worlds are not saving all the time. See the reviews on google play |
| Comment by Insane96MCP [ 14/Mar/15 ] |
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As stated by Tommaso on twitter that bug has been fixed |