[MCPE-8039] The player get damages when connecting to survival servers Created: 07/Mar/15 Updated: 20/May/15 Resolved: 20/May/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.10.5, 0.11.0 Beta 1, 0.11.0 Beta 2, 0.11.0 Beta 3, 0.11.0 Beta 4, 0.11.0 Beta 5, 0.11.0 Beta 6, 0.11.0 Beta 7, 0.11.0 Beta 8, 0.11.0 Beta 9, 0.11.0 Beta 10, 0.11.0 Beta 11 |
| Fix Version/s: | 0.11.0 Beta 12 |
| Type: | Bug | ||
| Reporter: | Romuald | ||
| Resolution: | Fixed | Votes: | 0 |
| Labels: | connecting, damages, life, multiplayer, server | ||
| Game Mode: | Survival |
| Confirmation Status: | Confirmed |
| Platform: | Phone - Android - Samsung Galaxy S5 |
| CHK: |
| Description |
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When you lose hearts on a survival server you get damages of the amount of hearts you lost previously when back to this server. |
| Comments |
| Comment by Romuald [ 20/May/15 ] |
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Fixed on 0.11 build 12 |
| Comment by [Microsoft] Jesse Merriam [ 24/Apr/15 ] |
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No additional damage is taken when the user reconnects, though it does flash like damage is occurring. |