[MCPE-8034] Bow renders upside down when in 3rd person Created: 05/Mar/15 Updated: 14/Jun/15 Resolved: 14/Jun/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.10.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Benjamin McNutt | ||
| Resolution: | Invalid | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Android |
| Description |
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The bow seems to be upside down when in 3rd person view. It is less noticable with default textures, but when I loaded a custom texture which replaces the bow texture with a slingshot texture, the bow was upside down in my players hand, but looked absolutely normal in my hand when I switched back out of third person view. As you can see in the image I have added, the bow (slingshot texture) in a normal hand is normal, but the bow in the skeleton's hand looks to be upside down. |
| Comments |
| Comment by AMAN4700 [ 14/Jun/15 ] |
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This is invalid as you are using texture packs which is not vanilla |
| Comment by Benjamin McNutt [ 06/Apr/15 ] |
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Yes, bit it is noticable in some cuStom textures, like the one I am using above |
| Comment by HyperCamel [ 06/Apr/15 ] |
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I can't notice a difference with default texures |