[MCPE-8034] Bow renders upside down when in 3rd person Created: 05/Mar/15  Updated: 14/Jun/15  Resolved: 14/Jun/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.10.5
Fix Version/s: None

Type: Bug
Reporter: Benjamin McNutt
Resolution: Invalid Votes: 0
Labels: None

Attachments: PNG File Screenshot_2015-03-05-12-25-21.png    
Confirmation Status: Unconfirmed
Platform: Android

 Description   

The bow seems to be upside down when in 3rd person view. It is less noticable with default textures, but when I loaded a custom texture which replaces the bow texture with a slingshot texture, the bow was upside down in my players hand, but looked absolutely normal in my hand when I switched back out of third person view.

As you can see in the image I have added, the bow (slingshot texture) in a normal hand is normal, but the bow in the skeleton's hand looks to be upside down.



 Comments   
Comment by AMAN4700 [ 14/Jun/15 ]

This is invalid as you are using texture packs which is not vanilla

Comment by Benjamin McNutt [ 06/Apr/15 ]

Yes, bit it is noticable in some cuStom textures, like the one I am using above

Comment by HyperCamel [ 06/Apr/15 ]

I can't notice a difference with default texures

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