[MCPE-7961] Mobs spawn out of fences Created: 19/Feb/15 Updated: 20/Nov/15 Resolved: 20/Nov/15 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.10.4, 0.12.3, 0.13.0 Beta 5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Luis Gonzalez | ||
| Resolution: | Duplicate | Votes: | 4 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Phone - iOS - iPhone 5S | ||||||||
| Description |
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I'm trying to make a farm with mobs such as sheeps, pigs, cows, and chickens everytime I exit my world I see one or two animals possibly even more go out of the fence everytime I load back into the world. I tired double fencing the perimeter and yet they still come out of the fence |
| Comments |
| Comment by Katten [ 20/Nov/15 ] |
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This issue was reported at an earlier time. Please direct all further discussion to the original ticket, |
| Comment by Erik Peterson [ 08/Nov/15 ] |
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I've been experiencing this as recently as 0.12.3. At first I wasn't sure whether the sheep on the outside of the fence used to be inside the fence, so I dyed them. That magenta sheep roaming the countryside is pretty clear evidence. |
| Comment by 8times9 [ 18/Jun/15 ] |
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I think this is caused by exiting the world while a mob is still in the hitbox of the fence. Upon rejoining, it is put in the center of the fence, where it can either go back in the fenced-in area or leave it altogether. |
| Comment by Josh Moore [ 13/Jun/15 ] |
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Yes, I just verified that it still happens. iPhone 6+ |
| Comment by AMAN4700 [ 13/Jun/15 ] |
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Does this still apply in 0.11.1? |