[MCPE-7670] Continues to run when device locked Created: 11/Jun/14 Updated: 21/Aug/17 Resolved: 21/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.9.0 Build 1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Fergus Longley | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - Android - Asus Nexus 7 | ||||||||
| Description |
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When left on and I lock the screen, battery life decreases and I can hear the game sounds. Also when closed the app continues to use up large amount of CPU. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 21/Aug/17 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+) |
| Comment by Chase Webb [ 10/Sep/15 ] |
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Today is September 10, 2015, with the nether update having just been released, and I've had this bug occur on EVERY SINGLE UPDATE to this app, including the current build. I'm on a Galaxy J (galaxy s4 variant in Asia with improved hardware) and I would like to see this fixed once and for all so I can lock my screen and not come back to find my character killed in the night. Also, it does drain the battery but I haven't confirmed if the sounds keep playing. |
| Comment by tommo [ 24/Jul/14 ] |
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We're closing all issues only related to 0.6, 0.7 or snapshots of any version. If you think that this issues applies to MCPE 0.9.5 or later, please comment here! |
| Comment by Matt S [ 14/Jun/14 ] |
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I can confirm this happens on my Galaxy S5. It occurs when you enter a world and do not leave the world before leaving the app. |