[MCPE-7635] Loading a world with wifi crashes the game Created: 11/Jun/14 Updated: 03/Jan/18 Resolved: 03/Jan/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.9.0 Build 1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Tobias Rothe | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Android |
| Description |
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Loading a world with wifi crashes the game on Motorola and Samsung devices so multiplayer is not playable |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ] |
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This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently. |
| Comment by Toby Vaughn [ 16/Mar/17 ] |
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I'm experiencing this wifi-only crash loading a world in version 1.0.5.3 (beta) with a Samsung Galaxy Tab A running android 6.0.1. My other devices running android 4.1 and 4.2 seem fine. Both new worlds and old, application and external storage, mash-up and vanilla, with or without global resources, if I have wifi on when I try to load the world, it crashes. |
| Comment by tommo [ 24/Jul/14 ] |
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We're closing all issues only related to 0.6, 0.7 or snapshots of any version. If you think that this issues applies to MCPE 0.9.5 or later, please comment here! |