[MCPE-7635] Loading a world with wifi crashes the game Created: 11/Jun/14  Updated: 03/Jan/18  Resolved: 03/Jan/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.9.0 Build 1
Fix Version/s: None

Type: Bug
Reporter: Tobias Rothe
Resolution: Cannot Reproduce Votes: 1
Labels: None

Confirmation Status: Unconfirmed
Platform: Android

 Description   

Loading a world with wifi crashes the game on Motorola and Samsung devices so multiplayer is not playable
-Turn on Hotspot/Wifi/Wlan
-Start the game
-Click ''Play''
(-Click ''Edit'' and join a local server)
-Load or start a world with wifi



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Jan/18 ]

This ticket has been resolved as 'Cannot Reproduce' as it has no response was received recently.

Comment by Toby Vaughn [ 16/Mar/17 ]

I'm experiencing this wifi-only crash loading a world in version 1.0.5.3 (beta) with a Samsung Galaxy Tab A running android 6.0.1. My other devices running android 4.1 and 4.2 seem fine. Both new worlds and old, application and external storage, mash-up and vanilla, with or without global resources, if I have wifi on when I try to load the world, it crashes.

Comment by tommo [ 24/Jul/14 ]

We're closing all issues only related to 0.6, 0.7 or snapshots of any version.

If you think that this issues applies to MCPE 0.9.5 or later, please comment here!

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