[MCPE-741] Reactivating burnt-out core causes perpetual night. Created: 20/Nov/12 Updated: 15/Apr/15 Resolved: 17/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.5.0, 0.6.0, 0.6.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Do | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Game Mode: | Survival | ||||||||||||||||
| Confirmation Status: | Community Consensus | ||||||||||||||||
| Platform: | Android | ||||||||||||||||
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| Description |
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Activating a burnt-out a core will use the "activated" texture for the core and create the obsidian tower (closing the holes left in it when the first reaction expired, and destroying blocks inside), but it won't do anything else... no mobs or items spawn, the cobble and gold doesn't change to obsidian, and the reaction doesn't stop. Sleeping in a bed will bring daylight, but after a few moments night will fall again, and the transition from day to night is much more rapid than usual (a similar behavior is described in Expected behavior: A burnt-out reactor core either cannot be activated, or activating a burnt-out core works the same as activating a fresh core. Observed behavior: Described above. Steps to reproduce:
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| Comments |
| Comment by tommo [ 17/Jul/14 ] |
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Cleaning up all the old issues - please reply if this affects 0.9.3. |
| Comment by Kanghun Kim [ 03/Apr/13 ] |
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in 0.6.1 it is like that,too |