[MCPE-7392] Incorrect Wolf behavior (1) Created: 09/Jun/14 Updated: 26/Mar/17 Resolved: 26/Mar/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.9.0 Build 1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Boston Vanseghi | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Android |
| Description |
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In the events of hitting a wolf, the wolf that was hit attacks the player, but all other wolves nearby do NOT turn hostile as they do in the PC and Xbox versions. |
| Comments |
| Comment by Zeb [ 26/Mar/17 ] |
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Resolving as cannot reproduce as of 1.0.4.11. Probably fixed a looong time ago. |
| Comment by tommo [ 24/Jul/14 ] |
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We're closing all issues only related to 0.6, 0.7 or snapshots of any version. If you think that this issues applies to MCPE 0.9.5 or later, please comment here! |
| Comment by Tim Dunne [ 10/Jun/14 ] |
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They did turn hostile for me. The wolf behaviour is incorrect tho. Have only tested this in creative as not found wolf in survival yet. They don't attack another mob when you attack it. There is no way of feeding them. The wolves collar is black instead of red. The wolf does not make any sounds. |