[MCPE-7335] Crash renders save unusable Created: 09/Jun/14 Updated: 24/Feb/17 Resolved: 24/Feb/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.9.0 Build 1 |
| Fix Version/s: | 1.0.3 |
| Type: | Bug | ||
| Reporter: | John Bailey | ||
| Resolution: | Fixed | Votes: | 4 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||
| Platform: | Tablet - Android - Other (Specify in description) | ||||||||||||||||||||
| Description |
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When playing MCPE 0.9.0 if there is a fault in the game and the game exits or crashes each time MC is loaded and the game that was in progress is selected MCPE exits. To play, a new game must be created. |
| Comments |
| Comment by Zeb [ 24/Feb/17 ] |
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Cleaning through old issues. This was definitely fixed a long time ago, so I'll resolve it as fixed now. |
| Comment by tommo [ 24/Jul/14 ] |
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We're closing all issues only related to 0.6, 0.7 or snapshots of any version. If you think that this issues applies to MCPE 0.9.5 or later, please comment here! |
| Comment by Theron T [ 10/Jun/14 ] |
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Screenshot of crashlog when my game crashed with same issue |
| Comment by Tim Dunne [ 10/Jun/14 ] |
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I can confirm this issue, I have many worlds corrupted now. They will open for a few seconds then crash the game. Happened to me twice when there lots of mobs on the screen. Not sure if the crash is related to the game save corruption or if the game is not leaving the level data in a good place when it crashes? |