[MCPE-7101] Render bug for some blocks Created: 17/Apr/14  Updated: 07/Jan/21  Resolved: 22/Mar/15

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.9.5
Fix Version/s: None

Type: Bug
Reporter: Joaquin Ortiz
Resolution: Works As Intended Votes: 2
Labels: None

Issue Links:
Relates
relates to MCPE-16400 Graphical "fog" on certain textures. Resolved
Confirmation Status: Unconfirmed
Platform: Phone - iOS - iPhone 4S

 Description   

The following blocks do not render from more than ~20 away:
Beds
Bars
Fences
Rails
Doors
Trapdoors
And possibly others
My guess is that all nonfull blocks have this problem.
The distance is not affected by render distance setting.



 Comments   
Comment by AMAN4700 [ 22/Mar/15 ]

This works as intended. It doesn't render these types of blocks at far distances because of reducing lag.

Comment by Lafoog [ 04/Aug/14 ]

Does this issue still affect the current version of Minecraft PE? If so, please update the "Affected Version/s" option to reflect this.

Also, does your render distance change the distance at which transparent blocks are shown?

Comment by Joaquin Ortiz [ 19/May/14 ]

Please delete the previous 3 comments. Also, delete this one too.

Comment by zach [ 01/May/14 ]

This is most noticeable on short (and maybe tiny) render distance.

Comment by Genevieve Gattone [ 24/Apr/14 ]

i no whats wrong your minecraft is afting funny it happen to me you have to reinstall minecraft if that doesnt work i think that your minecraft is broken

Comment by Mark Tan [ 24/Apr/14 ]

I have seen it. Acts on chickens too.

Comment by Joaquin Ortiz [ 18/Apr/14 ]

I do not think anybody has seen this.

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