[MCPE-6761] When Multiple Fire Textures Are Present, Additional Fire Textures Are Invisible Created: 11/Jan/14 Updated: 12/Jan/14 Resolved: 12/Jan/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.7.5, 0.8.0, 0.8.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Cameron Johnson | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Game Mode: | Creative | ||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - Android - Amazon Kindle Fire HD | ||||||||
| Description |
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I just wanted to burn down trees to make my world a flat world, but as you can see, their might be too much Fire, because it doesn't show some of the textures for Fire. (This might be a separate bug, but on the 3rd picture, it SEEMS as there are leaf blocks, but when said [chunk?] updated, it revealed no leaf blocks were present.) (They were burned completely, but didn't VISUALLY show that.) |
| Comments |
| Comment by Cameron Johnson [ 12/Jan/14 ] |
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It won't work! Only on 0.8.1! The 0.7.5 won't go away when I edit it! |
| Comment by Luis Robles [ 12/Jan/14 ] |
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Yeah you edited the report, anyways, its a duplicate of |
| Comment by Cameron Johnson [ 11/Jan/14 ] |
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Did you read that last part?! |
| Comment by Luis Robles [ 11/Jan/14 ] |
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Duplicate of |