[MCPE-6731] iOS in-game keyboard - RAM consumption Created: 06/Jan/14 Updated: 20/Jun/17 Resolved: 24/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.8.1, 0.9.4 |
| Fix Version/s: | 0.9.5 |
| Type: | Bug | ||
| Reporter: | Bryan C | ||
| Resolution: | Fixed | Votes: | 2 |
| Labels: | RAM, keyboard | ||
| Attachments: |
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| Issue Links: |
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| Game Mode: | Creative | ||||||||||||
| Confirmation Status: | Unconfirmed | ||||||||||||
| Platform: | Tablet - iOS - iPod Touch 4 | ||||||||||||
| Description |
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What I expected to happen was...: What actually happened was...: I know the 4th Gen iPod does not have a large RAM, but I can play the game for hours if I want to with 40-60 MB free RAM, until the on screen KB is used, then it quickly drops, 30, 20, 10, 8 MB, then terminated by the OS. Steps to Reproduce: I can reduce graphics quality to the lowest and shortest render distance and start with a ton of free memory, same results once keyboard is opened a few times. Does not matter if it's local server, external server, single player. Results are the same. Thanks. |
| Comments |
| Comment by Moofisilla [ 24/Jul/14 ] |
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I experience this whenever I play multiplayer (Realms, over wifi, and on pocketmine) both in creative and survival modes. Only occurs on iOS devices, according to comments in /r/MCPE. |
| Comment by Lafoog [ 22/Jul/14 ] |
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If this issue affects the current version of Minecraft Pocket Edition, please change the "Affected Version/s" option to reflect this. |
| Comment by Bryan C [ 06/Jan/14 ] |
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This video demonstrates the issue. I had been playing for maybe 15 minutes, local PocketMine server. Free RAM maintained around 28 - 32 MB free at all times, exploring the entire world. Plus screen recorder software. This shows the issue is only when the keyboard is accessed a few times. |