[MCPE-6540] Gravel flame texture too small Created: 17/Dec/13 Updated: 07/Sep/15 Resolved: 17/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.8.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Bob green | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | falling, gravel | ||
| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad 3 |
| Description |
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This bug affects 0.8.0 When gravel falls through stationary lava, it's supposed to catch on fire until it lands. However, the flaming texture is too small, it was originally much bigger. Now it is too hard to see. |
| Comments |
| Comment by tommo [ 17/Jul/14 ] |
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Cleaning up old issues, please reply if affecting 0.9.3 |