[MCPE-6230] Sand/Gravel overlap and replace when entities Created: 30/Nov/13 Updated: 17/Jul/14 Resolved: 17/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.8.0 beta build 4 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | John Doe | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | entites, gravel, sand | ||
| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - Android - Amazon Kindle Fire HD |
| Description |
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This bug occurs in both Survival and Creative mode and has been around as long as sand and gravel have been affected by gravity. Description: If placing sand or gravel blocks in a certain pattern they will overlap when falling and turn into only 1 block. To reproduce: 1. Go to a large, flat, vertical wall Their speeds will equal out and when they land they will occupy 1 block and the other will have disappeared. Edit:This will not work with sand and gravel or gravel and sand. They will bump into each other and not overlap, although sand-sand and gravel-gravel combinations do overlap. |
| Comments |
| Comment by tommo [ 17/Jul/14 ] |
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Cleaning up old issues, please reply if affecting 0.9.3 |