[MCPE-5807] TNT Crash Created: 23/Nov/13 Updated: 29/Nov/13 Resolved: 29/Nov/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.8.0 beta build 2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Spencer Steiner | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Game Mode: | Creative |
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - Android - Asus Nexus 7 |
| Description |
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If too many TNT blocks are lit at once, the Minecraft Pocket Edition app will crash. World seems to load and render properly after crash. |
| Comments |
| Comment by Spencer Steiner [ 29/Nov/13 ] |
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LOL I said it because I tested using TONS AND TONS of TNT on survival on my Realm actually, and all was well. There is something wrong with it in 0.8.0 creative.... Possibly too many particles? |
| Comment by tommo [ 29/Nov/13 ] |
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Place less TNT blocks! |
| Comment by Bryan Arrais [ 23/Nov/13 ] |
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This is definitely normal as tnt explosion are resource hungry. Try exploding the tnt in pc version and it'll lag too. Therefore, not a bug. |