[MCPE-5741] Rendering bug on far objects Created: 22/Nov/13  Updated: 22/Jul/14  Resolved: 22/Jul/14

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.8.0 beta build 2, 0.8.0 beta build 3, 0.8.0 beta build 4, 0.8.1
Fix Version/s: 0.9.5

Type: Bug
Reporter: Niels van der Vegt
Resolution: Fixed Votes: 0
Labels: rendering

Attachments: PNG File bugs.png    
Issue Links:
Duplicate
is duplicated by MCPE-5776 rendering is buggy in distancedistanc... Resolved
is duplicated by MCPE-5785 Blocks render weird when using the sh... Resolved
is duplicated by MCPE-6262 can't see glass from far away Resolved
is duplicated by MCPE-6325 Glass is not rendered at far distances Resolved
is duplicated by MCPE-6328 Fire Bug Resolved
is duplicated by MCPE-6509 Broken Glass render (Leaves aslo) Resolved
is duplicated by MCPE-6513 Big visual bug Resolved
Game Mode: Creative
Confirmation Status: Unconfirmed

 Description   

When I started a world, there are some rendering bugs.
(This bug is only at the farest distance you can see. You can clearly see it when the render distance is normal)

(Asus Transformer Pad TF300T)



 Comments   
Comment by Luis Robles [ 14/Jan/14 ]

Also happens with glass, still affecting 0.8.1

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