[MCPE-5740] Minecarts crash when they are destroyed Created: 22/Nov/13  Updated: 07/Sep/15  Resolved: 26/Nov/13

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.8.0 beta build 2
Fix Version/s: 0.8.0 beta build 3

Type: Bug
Reporter: Mark Boden
Resolution: Fixed Votes: 0
Labels: TNT, crash, minecart

Attachments: PNG File Screenshot_2013-11-22-12-01-54.png    
Issue Links:
Duplicate
is duplicated by MCPE-5744 Crashes when the minecart goes beside... Resolved
is duplicated by MCPE-5761 lots of fire make the game crash Resolved
is duplicated by MCPE-5890 Game crashes when minecart takes damage Resolved
is duplicated by MCPE-5893 Minecarts, fire, tnt, and lava and ic... Resolved
is duplicated by MCPE-5929 Minecarts touching lava crashes the g... Resolved
is duplicated by MCPE-5945 game crashes after minecart touches lava Resolved
is duplicated by MCPE-6006 Minecart bug with fire! Resolved
is duplicated by MCPE-6031 Minecart Crash Resolved
Game Mode: Creative
Confirmation Status: Unconfirmed
Platform: Android

 Description   

Device is not listed but is the LG/Google Nexus 5, Android 4.4 Kit Kat, unmodified.

What I expected to happen was...:
Placing TNT and hitting with flint and steel while in vicinity of a minecart should cause explosion and damage to rails...

What actually happened was...:
While placing TNT works under normal circumstances in an unchanged piece of land, when I placed TNT beside an area with rail, redstone rail and a moving or stationary mine cart, upon lighting the TNT at the point of explosion the game crashed. I have tried this a number of times and each time the result is the same.

Note - No crashes when just rail or powered rail is placed, just when a minecart is on the rail.

Steps to Reproduce:
1. Place a loop of rail and/or powered rail down
2. Place a minecart on the rail
4. Place TNT
5. Flint and Steel the TNT
6. Enjoy crash.

I've included a screenshot and will also report the crash from the device



 Comments   
Comment by Johan Bernhardsson [ 26/Nov/13 ]

Fixed (I hope)

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