[MCPE-5674] Animals spawn regardless of block type via creating a new world Created: 10/Nov/13 Updated: 17/Jul/14 Resolved: 17/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.7.6 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Cameron Johnson | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - Android - Amazon Kindle Fire HD |
| Description |
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When I created the seed "FREE PLAY MODE!!!", animals "spawned" on sand;grass only,you know. What I expected to happen was...: What actually happened was...: Steps to Reproduce: |
| Comments |
| Comment by tommo [ 17/Jul/14 ] |
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Cleaning up old issues, please reply if affecting 0.9.3 |
| Comment by Cameron Johnson [ 10/Nov/13 ] |
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Oh really? Huh... So, if there was, for example, a spider when you create a new world. Would it be possible? ; So it's NOT a bug? |
| Comment by David Mokey [ 10/Nov/13 ] |
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The mobs are already added in each seed, so in the seed 'nyan' there always is a pig near the spawn |