[MCPE-5666] Game "lags" when are hostile mobs nearby / Too many mobs Created: 09/Nov/13  Updated: 15/Feb/17  Resolved: 15/Feb/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.7.6, 0.9.0 Build 1
Fix Version/s: None

Type: Bug
Reporter: Alexander Rojas Pérez
Resolution: Invalid Votes: 0
Labels: None

Issue Links:
Duplicate
is duplicated by MCPE-7654 Mobby Lag Resolved
is duplicated by MCPE-7692 Animals Spawn Resolved
is duplicated by MCPE-7731 Too many mobs 0.9.0 Build 3 Resolved
is duplicated by MCPE-7790 to many animals spawn Resolved
is duplicated by MCPE-7811 TOO MANY ANIMALS SPAWNING NOT FIXED M... Resolved
Game Mode: Survival
Confirmation Status: Community Consensus
Platform: Android
CHK:

 Description   

I am tracking this bug since i started to play mcpe (0.7.2 version) and is not solved either in 0.7.6!.When is night and hostile mobs appear if i try to move arround screen the game "lags".I am sure that the mobs are the cause (skeleton,creeper,zombie,spider) ,beacuse if i change the game difficulty to easy (no mobs) the game run normally.I am playing on a Samsung Galaxy Ace 2 device with Android 2.3.6 Gingerbread.Thanks



 Comments   
Comment by Zeb [ 15/Feb/17 ]

Cleaning through old issues. Resolving as invalid, as Android versions older than 4.2 are no longer supported, and tickets relating to lag are usually not valid tickets anyway, except in extreme/unusual cases.

Comment by tommo [ 24/Jul/14 ]

We're closing all issues only related to 0.6, 0.7 or snapshots of any version.

If you think that this issues applies to MCPE 0.9.5 or later, please comment here!

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