[MCPE-5] All items in creative mode Created: 06/Sep/12 Updated: 20/Jan/21 Resolved: 06/Sep/12 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.4.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Pablo González Rubio | ||
| Resolution: | Won't Fix | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Description |
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Not all items are in the creative! |
| Comments |
| Comment by 1234567 [ 14/Dec/13 ] |
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99% fixed in 0.8 |
| Comment by 1234567 [ 13/Oct/13 ] |
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The PC version gets literally EVERY block (apart from monster spawners) in creative so why can't Pocket Edition? |
| Comment by 1234567 [ 24/Sep/13 ] |
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In 0.8.0 there will be a new creative inventory, with more stuff. |
| Comment by Edward Babin [ 12/Jun/13 ] |
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Can we at least be able to dye sheep? |
| Comment by John Doe [ 28/Oct/12 ] |
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A Minecraft TNT explosion, even taking up the size of your entire world wouldn't make a cellphone lose any memory at all, it would just make it super laggy. This PC example shows how laggy stuff can get |
| Comment by Julio Castillo [ 27/Oct/12 ] |
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that's true if mojang put all the items in the creative mode in pocket edition like the flint and steel |
| Comment by John Doe [ 28/Sep/12 ] |
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I think (other than wheat seeds, hoe, etc.) that any and all blocks should exist in creative. Having items is kind of pointless, but I think every block that exists in the game should be available in creative to make the game more functional, or "Maximize Epicness" in my point of view. |
| Comment by Troy Parry [ 28/Sep/12 ] |
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I don't see why an object can't exist in creative mode just for visual appeal. It doesn't have to be functional (however we know people will request functionality if the item existed). |
| Comment by Поздняков Святослав Дмитриевич [ 10/Sep/12 ] |
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The bedrock block needed! I have accidentally destroyed a bedrock block but now I can't put it on the right place again!!! |
| Comment by Johan Bernhardsson [ 07/Sep/12 ] |
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We also don't want to add stuff to the creative inventory that are not used. |
| Comment by Bailey Woollums [ 06/Sep/12 ] |
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I believe this is for optimization for the best game experience. We wouldn't want any lag would we? |
| Comment by Muhammad Danial [ 06/Sep/12 ] |
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Aww Johan,why you wouldn't let us have all of the items in Creative mode? Is it due to griefer advantages? |
| Comment by Johan Bernhardsson [ 06/Sep/12 ] |
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We decided against having all the items in creative, if there is an item anyone feels they need then please let us know. |