[MCPE-4379] Animals stay in water Created: 21/Jun/13 Updated: 07/May/15 Resolved: 09/Jan/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.7.1 |
| Fix Version/s: | 0.8.0 |
| Type: | Bug | ||
| Reporter: | Enrique man | ||
| Resolution: | Fixed | Votes: | 0 |
| Labels: | None | ||
| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPod Touch 4 |
| Description |
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Put the summary of the bug you're having here What actually happened was...: |
| Comments |
| Comment by Dan White [ 10/Jan/14 ] |
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My point is that I don't believe this should be marked as resolved. The sheep not regrowing wool may have been fixed, but all animals are still attracted to water and stuck at edges of map in spite of supposedly improved AI. |
| Comment by Luis Robles [ 10/Jan/14 ] |
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Found a duplicate of |
| Comment by Dan White [ 10/Jan/14 ] |
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I am running MCPE version 0.8.1 on iOS 6.3.1 and still have all animals hanging out at edges, in water or on ice (Survival mode). They start out being fairly evenly distributed across map when it is newly generated, then after a few days go by, end up in water or on ice at edges of map. If I cull them, I will get some repop inland, but if left undisturbed for a few days, back to the water and ice at the edges they go. |
| Comment by Luis Robles [ 08/Jan/14 ] |
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Fixed in 0.8.x with the improved Mob AI |