[MCPE-4338] Mobs draw distance greater than stone. Creates x-ray vision Created: 17/Jun/13 Updated: 07/May/15 Resolved: 09/Jan/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.7.1 |
| Fix Version/s: | 0.8.0 |
| Type: | Bug | ||
| Reporter: | John A. | ||
| Resolution: | Fixed | Votes: | 1 |
| Labels: | rendering | ||
| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad Mini |
| Description |
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Put the summary of the bug you're having here What I expected to happen was...: What actually happened was...: Steps to Reproduce: 1. Create a stone building without windows. In my case a mob grinder about 30 blocks above ground 2. Move away from the building. When you are just past the draw distance for the building, the stone is no longer visible but the enclosed mobs can be seen. 3. The effect is more pronounced when viewing the area from near the edge of the screen. |
| Comments |
| Comment by Luis Robles [ 08/Jan/14 ] |
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Now its fixed in 0.8.x versions with the new options of render distances |
| Comment by tommo [ 10/Sep/13 ] |
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This actually shouldn't be happening |
| Comment by Luis Robles [ 10/Sep/13 ] |
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This is working as intended, because the render distance you are using is the longest you can set in the option menu. |
| Comment by Edward Babin [ 22/Jun/13 ] |
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Confirmed. I see spiders in my cobblestone tower that doesn't have any openings. |
| Comment by Fernando Madrigal [ 17/Jun/13 ] |
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The same thing happens with paintings. |