[MCPE-4186] TNT is consumed by fire w/o priming it Created: 11/Jun/13 Updated: 28/Sep/13 Resolved: 11/Jun/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.7.0, 0.7.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Michael Hubbert | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | TNT, fire | ||
| Issue Links: |
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| Game Mode: | Survival | ||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - Android - Asus Nexus 7 | ||||||||
| Description |
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TNT is consumed by fire w/o priming it. What I expected to happen was the TNT would be primed by the fire as in the PC and 360 versions. What actually happened was the fire consumed the TNT like leaves. Steps to reproduce: |
| Comments |
| Comment by 1234567 [ 28/Sep/13 ] |
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It'll be fixed in 0.8.0,in November. |
| Comment by Michael Hubbert [ 13/Jun/13 ] |
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Theoretically, yes, but people have been asking for that for a LONG time. |
| Comment by CalameloKing [ 11/Jun/13 ] |
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If the team fix the issue, then wouldn't that mean that TNT could be used on creative? |