[MCPE-3986] trapdoor closes when water flows beneather it Created: 07/Jun/13 Updated: 07/May/15 Resolved: 10/Jun/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.7.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | unerds - /r/mcpe | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Game Mode: | Creative | ||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Android | ||||||||
| Description |
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as the title says: if you have an open trapdoor overtop a channel - when water flows beneath it, the trapdoor closes- i guess the flowing water updates the blocks to reproduce: dig a 1 wide ditch - at least 3 long. reported by /u/PE_crafter at reddit.com/r/mcpe |
| Comments |
| Comment by Edward Babin [ 07/Jun/13 ] |
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It's because trapdoors are activated by Redstone but Redstone doesn't exist in mcpe, so it responds to any block update |
| Comment by Blake Strauss [ 07/Jun/13 ] |
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This happens on the iPod 4G. I think this is meant to happen according to the block update. Mojang could put a fix out for this. EDIT: If there is no canal and only 1 block under the trapdoor. You can put water in the hole and it will close directly after. Works with lava too. |