[MCPE-308] On some maps, TNT falls through dirt/sand with you light it Created: 02/Oct/12  Updated: 30/Apr/15  Resolved: 27/Oct/12

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.4.0
Fix Version/s: None

Type: Bug
Reporter: Troy Parry
Resolution: Works As Intended Votes: 0
Labels: None

Attachments: JPEG File screenshot-1.jpg    
Platform: Tablet - iOS - iPad 2

 Description   

When you light TNT when there is no block directly attached below it (even when there's blocks surrounding the sides), the TNT drops to the ground. Not sure if this is a bug, or how it's intended to be.



 Comments   
Comment by [Mojang] Aron Nieminen [ 27/Oct/12 ]

Yeah, that's exactly what happens . Closing this as "Works as intended".

Comment by Troy Parry [ 27/Oct/12 ]

I just added the photo to help explain it. Judging from what you're saying, I would believe this may be intended behavior. The fact that the blocks remain in the air already go against all laws of physics lol. So I guess the TNT falls because it becomes an entity, and is in no way attached to the blocks surrounding it.

Comment by Troy Parry [ 27/Oct/12 ]

The TNT in the middle falls when you light it

Comment by [Mojang] Aron Nieminen [ 27/Oct/12 ]

I'm not sure if the title and the description is the same issue. The description text is how it's intended. When you light a TNT, it isn't a tile anymore, but an entity that's affected by gravity. A clarification on the title text would be great.

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