[MCPE-2804] Fire does not ignite tnt Created: 06/Jun/13 Updated: 16/Oct/13 Resolved: 14/Aug/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.7.0, 0.7.1 |
| Fix Version/s: | 0.8.0 beta build 2 |
| Type: | Bug | ||
| Reporter: | Ryan Terry | ||
| Resolution: | Fixed | Votes: | 6 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Platform: | Tablet - iOS - iPad | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Using lava to create fire, then allowing the fire to spread to tnt, the tnt will just burn, rather than explode. |
| Comments |
| Comment by 1234567 [ 16/Oct/13 ] |
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Confirmed in 0.7.6. |
| Comment by 1234567 [ 23/Sep/13 ] |
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Confirmed in 0.7.3, 0.7.4, and 0.7.5. |
| Comment by Cristoffer Anthony Cole Liong [ 08/Sep/13 ] |
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Ako Isang Serena |
| Comment by Cameron Johnson [ 04/Aug/13 ] |
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Now you can close or whatever you want to do. But it is solved, so somebody who can, close the topic. |
| Comment by Cameron Johnson [ 04/Aug/13 ] |
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In the past versions, they fixed TNT from igniting by fire, so this is the reason. To Make this work is to install BlockLauncher and the TNT bug mod so fire primes it. |
| Comment by Zhuowei Zhang [ 04/Jul/13 ] |
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Confirmed in 0.7.2 (Android from Google Play, same Nexus 7 as before) |
| Comment by null null [ 14/Jun/13 ] |
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Confirmed in 0.7.0. |
| Comment by Zhuowei Zhang [ 12/Jun/13 ] |
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Confirmed Android 0.7.1, Asus Nexus 7, Android 4.2.2, and made a patch that fixes it for Android. It's available on my mod thread. The source of the bug is embarrassingly simple: Mojang typed a 0 instead of a 1. They based the fire behaviour on Minecraft 1.5, which had the line of code Block.TNT.postBreak(world, i, j, k, 0); However, TNT was ported from a later Desktop release, which meant that the line of code was supposed to be Block.TNT.postBreak(world, i, j, k, 1); (method names are from Bukkit on the desktop edition) The relevant function is in FireTile::checkBurn. Mojang fail level: 0... I mean 1. |
| Comment by dangered wolf [ 11/Jun/13 ] |
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@Patrick You cannot obtain flint and steel in creative, rendering tnt useless |
| Comment by Patrick Kelley [ 06/Jun/13 ] |
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Actually just flint and steel is used to ignite tnt |