[MCPE-262] Better underwater controls: get rid of auto-rising. Created: 24/Sep/12  Updated: 06/Sep/15  Resolved: 07/Feb/13

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.4.0
Fix Version/s: None

Type: Bug
Reporter: Fatir Dhillon
Resolution: Invalid Votes: 2
Labels: controls, underwater

Platform: Phone - iOS - iPhone 4

 Description   

The issue is with the underwater controls. Everytime when I'm working on one of my underwater projects and I have to move forward it pushes me up towards the surface as well. This is especially tiring since a lot of my projects are underwater. To replicate this, you need any deep body of water, simply jump inside and sink to the bottom and hold the forward button and you will rise to the surface. This is also annoying for going upstream since the constant jumping in the water forces you to falll back. I would love for this yo whats up be fixed or changed to instead we'd either have an option to enable or disable the auto rising or simply get rid of it. Thanks!



 Comments   
Comment by Do [ 07/Feb/13 ]

This is more of a feature request than a bug.

Comment by user-c81ae (Inactive) [ 24/Sep/12 ]

Im with you too. For example its sometimes hard to collect sugar canes wich fell to the water

Comment by Do [ 24/Sep/12 ]

I'm with you on this. The simple fix would be having the forward button move you in the direction you're facing on all three axes, taking the pitch into account. This would make it much easier to dive for goodies after slaughtering mobs at their water parties.

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