[MCPE-2484] Dark Lighting Along World Edge Created: 05/Jun/13 Updated: 07/Sep/15 Resolved: 19/Aug/13 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.7.0, 0.7.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Platypus | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | edge, lighting | ||
| Attachments: |
|
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPod Touch 4 |
| Description |
|
The edges of the world now have a dark shade on them after the 0.7.0 update. I have also noticed that placing torches and glowstone does not light up the shadow at all. NOTE: This also affects Android, as my Droid X2 is affected as well. |
| Comments |
| Comment by tommo [ 19/Aug/13 ] |
|
It is indeed ugly that the invisible bedrock casts a shadow, but in order to not draw the faces on the sides of the world (that would never be visible) the game has to consider it non-trasparent. |
| Comment by Luis Robles [ 08/Jun/13 ] |
|
the invisible bedrock, behaves as a physic block, isnt transparent |
| Comment by Platypus [ 06/Jun/13 ] |
|
I doubt it works as intended. If it's INVISIBLE it would not cast a shadow. |
| Comment by Luis Robles [ 06/Jun/13 ] |
|
This is Work as intended, because the invisible bedrock is a block... Dont Worry be Happy |