[MCPE-24267] Chunks not loading at border of limited world Created: 03/Aug/17 Updated: 07/Aug/18 Resolved: 07/Aug/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.1.4.51, 1.2.0.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Bob | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - iOS - iPhone 7 |
| Description |
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I am using a world that is limited and not infinite. The world cuts off at 16,255 instead of 0,255 so I believe itβs a chunk error. When I convert the world to infinite the chunks show up again but not in the world with limited space. The bug started in around 1.1 and has been the same ever since. Here are some pictures for an example. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Aug/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by Fors Coyt Anderson [ 04/Aug/17 ] |
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I don't think chunks are meant to load in a limited world outside of the world border. It may be a feature in Java Edition but I noticed it well before 1.1 so I think it works as intended for MCPE and Windows 10. |