[MCPE-24230] Zombies,if not zombies, has an extra hitbox layer Created: 03/Aug/17  Updated: 03/Aug/17  Resolved: 03/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.4.51, 1.2.0.2
Fix Version/s: None

Type: Bug
Reporter: Lilgator
Resolution: Invalid Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Platform: Windows

 Description   

Zombies have an extra timed hitbox layer. If you were to kill a zombie and keep swipping at the area he died the hitbox is still there for atleast 2 seconds. Every time you swipe at that area within the 2 second time the game will play the zombie dies sound.
This is very difficult to deal with when you have a zombie spawner with 10 zombies stuck in a whole and you have to pause your swings to be able to kill another zombie.



 Comments   
Comment by Lilgator [ 03/Aug/17 ]

I do apologize for duplicating this report Just delete or resolve two of them. The creation was bugging out like It wasn't being posted. But it is a bug in mcpe so keep one of them.

Generated at Sat Jan 11 15:41:51 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.